3D Generalist Resume Samples

A 3D Generalist takes responsibility for integrating 3D elements into plate photography. Typical job duties and responsibilities listed on the 3D Generalist Resume indicate the following – creating photo-real scenes and landscapes; ensuring technical accuracy, completing work as required by CG supervisors, and executing VFX tasks including modeling, lighting, animation, look development and texturing. Other duties include the following – undertaking responsibility for modeling, animation, motion capture, painting, sculpting, and rigging.

Based on sample resumes, the following core skills were identified – basic knowledge of a variety of niches, technical accuracy, technical skills, knowledge of relevant software, creativity, detail orientation, and a good sense of composition and color, and computer competences. Most of the successful resumes make a display of a degree in the field of media art or graphics.

3D Generalist Resume example

3D Generalist Resume

Summary : 3D Generalist with 10 years of Experience in doing animations and rigging of characters and props. Deep knowledged of techniques to create textures and materials following the PBR workflow, using a wide range of shaders and procedural nodes if it's necessary. Wide experienced working with a 3D animation pipeline doing weight painting and using advanced skinning techniques and creating solutions in the model to ensure the best results for rigging and animation.

Skills : Graphics Design, Adobe Dreamweaver And HTML, JavaScript, ActionScript) 3D Animation: Preferred Software's But I Can Easily Switch To Another, If Required.

Description :

    1. Kept a very organized workspace and consider critique to be an important role in all of my work.
    2. Solved technical problems and work as part of a team.
    3. Used SOFTWARE SKILLS: 3D: 1, Maya.
    4. Formatted text and graphics for blog posts, newsletters, websites and video games.
    5. Conceptualized, developed, and deployed a 3D animation short story for a Senior Project.
    6. Designed, modeled, and rendered each character and props.
    7. Modeled and textured characters for games.
Years of Experience
Experience
10+ Years
Experience Level
Level
Senior
Education
Education
Bachelor Of Science


3D Generalist Resume

Summary : Versatile quick learner with strong grasp of artistic and technical concepts. High-performer with a drive for speed, quality, and efficiency. Working in collaboration with the content team developers to create engaging experiences such as mobile games, events, and experiences. Experienced with Blender and/or Maya.

Skills : Lightwave, Maya, After Effects, Photoshop, Photography, Final Cut Pro, Shake.

Description :

    1. Involved in all aspects of content production as well as the administration of the business.
    2. Worked on multiple sequences from the ground up in a creative capacity, wrote cost and work estimates for projects, and maintained the company's Apple Mac computers.
    3. Became in adept in translating assets between different programs and versions of programs.
    4. Selected Projects: Corrosion: The Silent Menace Science Exhibit Modeled, lit, rendered and composited looping digital matte painting of a ruined city with animated water and sky effects [Lightwave, After Effects, Photoshop].
    5. Designed UI for exhibit control station.
    6. Adhered to style guide to ensure consistency between videos produced by different artists [After Effects].
    7. Encoded video to multiple formats for delivery.
Years of Experience
Experience
7-10 Years
Experience Level
Level
Management
Education
Education
BA In Digital Media


3D Generalist Resume

Summary : 3D Generalist with 8 years of experience in Creating high-quality 3D models (model, UV mapping, texture, set up materials, and optimize them for scenes, assets, and project wearables following the technical requirements and guidelines).

Create concepts and designs for 3d models to be executed in a timely manner, respecting the assumed deadlines. Cleaning re-topology of high poly models. Documenting design technical pipelines if it's required.

Skills : Photoshop, Maya, 3ds Max, Unity, After Effects, Flash, 3d Coat, Mudbox, MentalRay. Visual Development -Sculpt in zbrush -Shading & Texture / Baking normal maps, Bent Maps, Ramp Maps, Occlusion Maps, and Cavity Maps.


Description :

    1. Collaborated and worked closely with the art group; produced concepts for environments, avatars, and login page.
    2. Participated in dailies providing updates to my projects, and provided my own feedback or critiques during art meetings.
    3. Took notes -Communicated my concepts with the co-founders, art group and engineers, to get feedback.
    4. Designed a hair texturing system to quickly generate textured hair.
    5. Sought out new art challenges to work on and learn new skills from.
    6. Learned to sculpt in zbrush.
    7. Created UI panels and layouts.
Years of Experience
Experience
7-10 Years
Experience Level
Level
Management
Education
Education
BA In Digital Media

3D Generalist Resume

Summary : 3D Generalist with 7 years of experience in Designing and administering company policies and benefits in both a corporate and clinical setting, ensuring regulatory compliance with legal requirements for all states in which the company operates. Supporting full cycle recruitment. Collaborating with the broader team to implement company-wide events and policies to build a strong, united culture around our mission and values.

Skills : 3D Modeler, 3D Animator, Compositor, 3D Rendering, Video Editing, Graphics.

Description :

    1. Serviced I mainly use Lightwave 3D with some Maya, C4D and Max if needed.
    2. Used After Effects for compositing and Photoshop for graphics.
    3. Imported CAD files for texturing, animation and rendering.
    4. Worked remotely on a 1099 basis.
    5. Experienced in problem solving.
    6. Experienced with Zbrush (or other sculpting software) is desirable.
    7. Experienced in VR and Gaming engines (Unity/Unreal) is desirable.
        Years of Experience
        Experience
        7-10 Years
        Experience Level
        Level
        Management
        Education
        Education
        BA In Programming

        3D Generalist Resume

        Headline : 3D Generalist with 6 years of experience in Organizing and executing on internal audit efforts aimed at supporting compliance. Partnering with the managers to ensure the effective implementation of HR plans, projects, and programs as well as understanding the functions of the company. Developing Human Resources solutions by collecting and analyzing information; recommending courses of action.

        Skills : Graphic Design/3d Generalist, Music Composing, Video Editing.

        Description :

          1. Experienced in the music field.I have been in Dubai ( United Arab Emirates ) for 20 years and during that time I was working for many TV stations.
          2. Had my own music studio.
          3. Created music for local singers and movies.
          4. Created commercial videos' created 3d projects for media city companies in Dubai , U.A.E ,and I made big projects of 3d animation for interior and exterior designs of buildings / shopping centers.
          5. Used 3D Modeling , 3D Animation And Rendering.3D Interior and Exterior Designing. Motion Capture.Video Editing. Graphic Designing. Motion Graphic. Music Composing / Arranging. Sound Mixing / Mastering.
          6. Worked on a team remotely creating mobile and PC games in Unity creating 2D and 3D assets and using programing to work on the level layout.
          7. Experienced with Videography & Video Production.
        Years of Experience
        Experience
        5-7 Years
        Experience Level
        Level
        Executive
        Education
        Education
        BS In Media Arts

        3D Generalist Resume

        Objective : Scope of work comprises a broad range of modeling, texturing, design tasks & project management. Currently seeking a position which will effectively utilize all acquired skills, abilities, and areas of expertise as follows: Zbrush Sculpting High & Low poly modeling 3D Modeling & Texturing UV Unwrapping Diffuse, Normal, Specular, AO & Displacement Maps.& performing employee related verifications. Working with cross-functional teams to support the employee lifecycle.

        Skills : Adobe Creative Suite, Autodesk, Mari, Microsoft Office, XNormal, ZBrush.

        Description :

          1. Created high quality characters, vehicles, weapons, and props for in-game assets.
          2. Generated high quality textures to support models either by hand painting them or photo reference.
          3. Supported the development goals by fulfilling the requirements of the projects overall visual design and being able to make changes in a timely manner as required.
          4. Worked with all disciplines on the development team making a valuable contribution to the project's success.
          5. Revised and supervised space station assets.
          6. Experienced with Adobe software.
          7. Experienced with Engineering & Scientific Visualization.
        Years of Experience
        Experience
        2-5 Years
        Experience Level
        Level
        Executive
        Education
        Education
        BS In Media Arts

        3D Generalist Resume

        Objective : Computer-passionate and artistically creative individual aspiring to work in the professional field as a Computer Graphic Designer in order to improve my skills further while helping the organization promote its clients' brand identity. Owning People related administrative tasks, reporting, employment verifications, on-boarding and off-boarding procedures and other People related projects. Supporting new all team members, answer questions on benefits, perks and policies.

        Skills : Design, 3D Modeling, Animation, 3D Print design, Injection Mold Design.

        Description :

          1. Create 3d general game assets for Fenrir's next generation game Dark Storm Ascension (Link to game development.
          2. Learned new techniques on the spot, relating to new texturing programs and game engines.
          3. Assembled 3d assets in Unreal game engine, by applying textures, placement, and sometimes program designs.
          4. Created the concept of a 3D animation short story for a Senior Project.
          5. Designed, modeled, and rendered each character and props.
          6. Directed, as team leader of a group of 5 members, the development and progression of the 3D animation short.
          7. Completed, published, and showcased the project in the Creative Media Institute Student Reel of New Mexico State University.
        Years of Experience
        Experience
        2-5 Years
        Experience Level
        Level
        Executive
        Education
        Education
        BFA In Modeling And VFX

        3D Generalist Resume

        Objective : 3D Generalist with 3 years of experience in Partnering with the People Operations team to develop and coordinate employee training and development including new hire orientation, performance reviews, engagement surveys, and ongoing skills development that model Uniform Teeths mission and values. Ensuring accurate and efficient administration of compensation and benefits. Ensuring People Operations policies and procedures are compliant with federal state and local employment laws and regulations.

        Skills : 3d Modeling, Web Design, Photography, Leadership Abilities, Journalism.

        Description :

          1. Crafted and implemented 3D models, VFX, and animation for functionality throughout the game including: game boards, card packs, card backs, menu’s, and diamond cards; all in the fun/whimsical style that is synonymous with Hearthstone’s take on the World of Warcraft.
          2. Worked alongside multiple disciplines to maintain a consistent and always improving aesthetic across all 3d assets in the game.
          3. Developed relationships with the design, engineering, production, UI, and QA teams to help maintain a Gameplay First approach to game development.
          4. Owned and maintained 3D artwork in-engine using Unity, Maya, Photoshop and Perforce.
          5. Ingested assets from outsource partners.
          6. Enhanced the player experience using animation and FX.
          7. Modelled and textured high quality, performant 3d assets.
                    Years of Experience
                    Experience
                    2-5 Years
                    Experience Level
                    Level
                    Executive
                    Education
                    Education
                    B.S. In Design And Entertainment

                    3D Generalist Resume

                    Objective : Currently working as a 3D Generalist, specializing in the creation of photorealistic images for the advertising industry. I am highly proficient in image editing as well as maintaining an efficient studio workflow between Production and Image Capture. Participate in program faculty meetings. Participating in school activities as it relates to the program. Keeping on top of industry trends. Participating in professional training and development.

                    Skills : Adobe Photoshop, Adobe Illustrator, Adobe Dreamweaver, Graphic Design, Microsoft Word, Microsoft Excel, Microsoft Powerpoint, Java, C++, HTML, CSS, Javascript.

                    Description :

                      1. In-depth know ledged of core visual principles including form, composition, lighting, color and how they relate specifically to game development.
                      2. Thrived in an iterative environment built on giving and receiving constructive & actionable feedback.
                      3. Understood of state machines.
                      4. Understood of Unity’s component-based architecture.
                      5. Experienced using Maya in development.
                      6. Created hand painted textures.
                      7. Effectively presented concepts & ideas.
                                            Years of Experience
                                            Experience
                                            2-5 Years
                                            Experience Level
                                            Level
                                            Executive
                                            Education
                                            Education
                                            Bachelor's In Creative Media

                                            3D Generalist Resume

                                            Objective : 3D Generalist is Creating, revising and animating digital assets, responding to guidance and review from the art and scientific directors as well as creative and technical supervisors. Optimizing models for export in our proprietary WebGL system. Ensuring that digital assets meet standards and specifications with respect to aesthetics, scientific accuracy, and optimization.

                                            Skills : Planning, Animation.

                                            Description :

                                              1. Ensured scheduled and plans meet business and project needs.
                                              2. Experienced managing multiple projects is highly desirable.
                                              3. Designed and developed of 3D models (Modo, Cinema 4D (C4D)), backgrounds, rigging, characters, and objects. 
                                              4. Transferred of models and artwork between various modeling and production tools. Knowledgeable in all aspects of 3D modeling, kinematics, animation, and rendering.
                                              5. Solely authored illustrations or animations from beginning to end.
                                              6. Experienced with 2D Graphic Design, Print Media, & Interactive Media.
                                              7. Created thematic narrative & storyboards.
                                                      Years of Experience
                                                      Experience
                                                      0-2 Years
                                                      Experience Level
                                                      Level
                                                      Entry Level
                                                      Education
                                                      Education
                                                      Bachelor's In Creative Media